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3DMAX高級材質渲染教程 Lynda – 3ds Max Advanced Materials
2019-08-20 10:17:20   來源:網絡    評論:0   點擊:未知

3DS MAX高級材質渲染教程 Lynda – 3ds Max Advanced Materials介紹3DS MAX的物理材質和ART渲染器,來制作多種風格的真實材質效果,在MAX 2017中設置PBR材質,達到鋼鐵,玻璃,皮膚,石頭等多種材

3DS MAX高級材質渲染教程 Lynda – 3ds Max Advanced Materials

介紹3DS MAX的物理材質和ART渲染器,來制作多種風格的真實材質效果,在MAX 2017中設置PBR材質,達到鋼鐵,玻璃,皮膚,石頭等多種材質效果

Aesthetically pleasing and believable materials require advanced tools and techniques, such as physically based rendering (PBR). With the addition of the Physical Material and the ART renderer, 3ds Max now provides the widest range of features available for shading objects. These tools allow you to create more realism with less effort, and achieve photorealistic results in hours or minutes, not days. Join Aaron F. Ross in this course as he explores the advanced materials in 3ds Max 2017. Learn how to control PBR materials to achieve desired looks, including metal, glass, skin, and stone, and use hard surface material parameters, ray tracing, complex shading networks, and advanced mapping techniques such as displacement and procedural mapping.





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